From Allods Wiki
- "Force, Fury, and Strength"
|Leader:||Wrokag the Northwind|
Often viewed as simple-minded brutes, the Orcs are a power loving race that is known for their large stature and fierce appearance. With no Great Mages of their own, after the Great Cataclysm the Orcs were unable to protect their allods. Knowing they were weak and vulnerable, the Orcs were forced out of necessity to ally themselves with the Xadaganians and receive assistance from their Great Mages. Though grateful for the protection, the Orcs continue to search for their own Great Mage, hoping that soon they will gain greater independence and equality within the Empire.
Primarily nomadic and preferring wide and open spaces, Orcish settlements consist of temporary structures that can easily be abandoned. With each tribe following its own primitive laws, despite the suffocating rule of the Empire, the majority of Orcs are still savage and anarchic, resulting in little unity within the race. Like most wild beings, the Orcs tend to leave nothing but destruction in their paths.
Possessing incredible strength and power, as well as being quite intimidating due to their sheer size, Orcish brutes comprise the backbone of the Imperial Army. Utilizing their natural hunting skills, Orcish marauders are excellent at hunting down and destroying their enemies. Thought not a magically inclined race, Orcs who do learn to harness the power of nature magic make brilliant shamans, providing inspiration to their and vanquishing their foes with fierce attacks. Recently discovering the Trinity Church, a number of Orcs have converted and learned to control holy magic, becoming powerful reavers - blessed warriors determined to defeat their foes and enlighten their own people.
- Force, Fury, and Strength
- Life is a competition.
- Death is a defeat.
- Happiness is victory.
- Demons are a challenge.
- The Empire is our stepmother.
- The League is food.
- The Astral? What the hell is the Astral?
Orcs may be the most anarchic and freedom-loving creatures in the world. They consider themselves to be their own bosses, and despite their tribal ties their own well-being is their number one priority. And while the Orcs possess incredible strength and endurance, they are very unskilled in the art of magic. It is because of these reasons that most Orcs reject the Trinity Church, seeing the holy magic it offers as useless and the rules it enforces as suffocating. However, a few have accepted its doctrines and learned to combine holy magic with their brutish strength, becoming powerful reavers.
A large number of Orcs do not acknowledge any figure of authority. These unsociable, independent individuals are typically known as marauders, and they are experts at stealthy intrusions and quick assassinations. True marauders have accepted the fact that killing an enemy in “unfair combat” is morally acceptable, and there is little they won’t do to achieve their goals. However, as the influence of the Empire increases among the Orcs, the number of marauders continues to dwindle as they are encouraged to give up their nomadic ways and fight for the collective good.
The shamans are the only group of Orcs that traditionally studied the magical arts. They began to appear around 500 years ago, when a powerful Shaman Chief rose to power and encouraged the study of nature magic as well as harmony with wild beasts. For a long time afterwards, shamans ruled their tribes and were greatly respected. However, today the shamans’ influence among their people is almost gone and warriors have taken up the mantle of leadership. This leaves most remaining shaman struggling to survive life in their tribes, or leaving home for the acceptance of the Imperial Army.
Despite their tendency to be fueled by blind rage, Orcish warriors typically fight in an organized fashion with the other members of their tribe. In fact, it is quite common to see a group of young Orcs leaving their tribe together to join the Imperial army. Most squads of brutes are usually formed of such tribal groups, and it grants them extra strength and protection in battle. However, it also encourages them to remain more faithful to their own kind rather than the Empire as a whole, but there are still many professional brutes that serve the Imperial Army on a constant and faithful basis.